Skip to content

Annual report · v2026.1

Gambling Statistics Ireland — Annual Report 2026

Last updated: 2026-06-10. Independent. Free to cite under CC BY 4.0. .

Executive summary

Gambling participation in Ireland is high — roughly half of adults gamble in any given year — but most participation is low-frequency lottery play. Headline problem-gambling prevalence sits in a wide reported range of 0.8% to 3.3% of adults, reflecting methodological differences between Irish and international studies rather than genuine instability in the underlying rate.

Online and mobile gambling now account for the majority of expenditure, with sports betting the largest single category and casino-style products the fastest-growing in harm terms. Harm is concentrated in adults aged 18–34 with a 3:1 to 5:1 male skew, but the female share is significantly under-counted because women's products (online bingo, slots, casino apps) are systematically under-represented in retail-betting prevalence proxies.

The Gambling Regulatory Authority of Ireland (GRAI), established under the Gambling Regulation Act 2024, is now standing up — licensing, advertising restrictions, the Social Impact Fund and a National Gambling Exclusion Register are all in scope. Independent data quality is expected to improve materially over the next two reporting cycles.

This report consolidates the best publicly-reported Irish data with cautious UK comparators. Where two reputable sources disagree, we present the credible range rather than a single point estimate.

Key findings

  • Adult past-year gambling participation

    ≈ 50%

    Roughly one in two Irish adults gambled in the past year, mostly on the National Lottery.

  • Adult problem-gambling prevalence

    0.8–3.3%

    Range across recent Irish and comparable studies, reflecting methodological differences.

  • Estimated 'affected others' per person harmed

    6–10

    Partners, family members and close contacts experiencing measurable secondary harm.

  • Share of gambling spend occurring online

    Majority and growing

    Mobile sports betting is the largest single online category.

  • Highest-prevalence age band

    18–34

    Problem-gambling prevalence peaks in young adults, with a male skew of 3:1 to 5:1.

Methodology

This annual report is an independent synthesis of publicly reported gambling statistics for Ireland. It is intended for journalists, researchers, students, charities, support services and policymakers who need a quick, sourced overview of participation, harm prevalence and the shape of the Irish gambling market. We do not run our own surveys; we do not commission polling; we do not extrapolate.

Each table cites the underlying source and the year of the most recent reporting we are aware of. Where figures vary between sources we present ranges rather than a single point estimate. Always cite the original source for academic, journalistic or policy use — this page is a summary, not the primary data.

Ireland's statutory regulator — the Gambling Regulatory Authority of Ireland (GRAI) — was established under the Gambling Regulation Act 2024 and is in the process of taking on responsibility for licensing, advertising rules and a Social Impact Fund. As the GRAI publishes its own official statistics, this page will be updated to reflect them.

How to read these numbers

Gambling prevalence research is methodologically difficult. Different studies use different screening instruments (PGSI, DSM-IV, problem-gambling severity questionnaires), different reference periods (past year vs lifetime) and different sampling approaches (population surveys, household surveys, school surveys). Even small methodological differences can change a headline number by a factor of two or three. Treat single point estimates with care; treat trends and ranges as more robust.

We round figures conservatively. Where a figure is contested in the literature, we present the lower and upper credible bounds together. We do not extrapolate; we do not project; we do not commission private polling.

Gambling participation in Ireland

Gambling participation in Ireland
IndicatorValueSourceYear
Adults who gambled in the past year≈ 50%HRB / national survey reporting2023
Adults who gambled online in the past year≈ 1 in 8ESRI working papers; HRB2023
Lottery participation (most common form)≈ 40%National Lottery / survey reporting2023
Sports betting participation≈ 15%ESRI / industry reporting2023
Headline participation figures across the adult population, drawn from Health Research Board (HRB) bulletins and ESRI / national survey reporting.

Gambling harm prevalence

Gambling harm prevalence
IndicatorValueSourceYear
Adults experiencing problem gambling≈ 0.8–3.3%ESRI / HRB literature reviews2023
Adults at moderate risk of harm≈ 2–5%ESRI; HRB2023
Estimated 'affected others' (family per person harmed)≈ 6–10International gambling harm literatureongoing
Gambling-related calls to support services (annual)Several thousandVoluntary provider reporting2023
Estimates of problem and at-risk gambling in the Irish adult population. Methodologies differ; ranges reflect this.

Age and demographic patterns

Age and demographic patterns
IndicatorValueSourceYear
Highest problem-gambling prevalence age band18–34ESRI; international comparators2023
Male : female ratio for problem gambling≈ 3 : 1 to 5 : 1ESRI; UK Gambling Commission comparators2023
Adolescent (15–17) past-year gambling≈ 1 in 5School-based survey literature2022

Online and sports betting growth

Online and sports betting growth
IndicatorValueSourceYear
Share of gambling expenditure occurring onlineMajority and growingIndustry and regulator reporting2023
Sports betting share of online wageringLargest single categoryIndustry reporting2023
Mobile-first online gamblersSubstantial majorityIndustry reporting2023

Regional trends in Ireland

Regional trends in Ireland
IndicatorValueSourceYear
Concentration of in-person support servicesDublin, Cork, Galway, LimerickService directory analysis2024
Urban / rural participation differencesModest; online narrows the gapESRI2023

Ireland vs UK — comparative context

Ireland vs UK — comparative context
IndicatorValueSourceYear
Adult past-year gambling participationIE ≈ 50% · UK ≈ 44%HRB / UK Gambling Commission2023
Problem gambling prevalence (adult)IE ≈ 0.8–3.3% · UK ≈ 0.3–2.5%ESRI / UK Gambling Commission GSGB2023
Statutory regulatorIE: Gambling Regulatory Authority of Ireland (GRAI) · UK: Gambling CommissionStatutory2024–25
The UK is the closest comparable market by language, regulation history and operator overlap. Methodological differences mean direct comparison should be cautious.

Why participation is high but headline harm is comparatively contained

Past-year gambling participation in Ireland — around half of all adults — is high by European standards. The bulk of that participation is lottery play, which carries a low individual harm profile. Headline problem-gambling prevalence is shaped much more by online sports betting, casino-style games and high-frequency products than by lottery.

The mismatch between participation and harm matters for policy: blunt restrictions on low-harm products do not move the harm needle, while targeted measures on high-harm product features (stake size, speed, in-play markets, advertising intensity) do.

Online and mobile growth

The single biggest market shift over the past decade has been the move from retail to online, and from desktop to mobile. The majority of gambling expenditure in Ireland now occurs online, with sports betting the largest single category. This shift compresses time between decision and bet, increases the number of betting opportunities per session, and makes self-exclusion at the operator level a far more important harm-reduction lever than it used to be.

Demographics

Problem-gambling prevalence is highest among adults aged 18–34, with a male-to-female ratio reported in the range of roughly 3:1 to 5:1 across recent Irish and comparable international studies. Adolescent gambling — particularly informal peer betting and gambling-style features in apps and games — is a growing area of research and concern.

Regional patterns

In-person support services are concentrated in Dublin, Cork, Galway and Limerick. Online and phone-based services give nominal countrywide coverage, but practical access to in-person counselling and peer support remains uneven. Online gambling participation appears to narrow historical urban–rural participation gaps.

Ireland vs UK

The UK is the most useful comparator for Ireland: a similar language, overlapping operator base, a longer-established regulator, and a richer body of prevalence data through the new Gambling Survey for Great Britain (GSGB). Headline participation in Ireland is somewhat higher than in the UK, while headline problem-gambling prevalence is broadly in the same range once methodological differences are taken into account. Direct comparison of single point estimates should always be cautious.

What we do not have good data on (yet)

  • Real-time operator-level data on Irish player behaviour.
  • High-quality longitudinal prevalence studies — most Irish data are cross-sectional.
  • Quantified estimates of the number of people affected as "affected others" (partners, family, employers).
  • Disaggregated data on harm by product type within Ireland specifically.

The GRAI Social Impact Fund and the HRB's continued research programme are expected to close some of these gaps over the coming years.

Methodology

Figures on this page are drawn from publicly available HRB bulletins, ESRI working papers, CSO household data, national lottery / industry reporting and — for cautious comparative context only — the UK Gambling Commission's GSGB. We do not run our own surveys.

Where two reputable sources disagree, we present the credible range. Where a single figure is widely repeated but poorly sourced, we omit it. Last updated: 2026-06-10.

Sources

How to cite this page

Free to cite and link to under CC BY 4.0 with attribution. Suggested citation:

Copies the APA-style citation to your clipboard.
Suggested citation

APA

GamblingHelp.ie. (2026). Gambling Statistics Ireland — Annual Report (v2026.1). Retrieved from https://gamblinghelp.ie/learn/gambling-statistics-ireland

HTML link

<a href="https://gamblinghelp.ie/learn/gambling-statistics-ireland">Gambling Statistics Ireland — Annual Report 2026 (GamblingHelp.ie)</a>

Version history

  1. v2026.1

    Promoted to annual report format: executive summary, key findings, methodology block, Ireland vs UK comparative table, version history and CreativeWork schema added.

  2. v2025.2

    Added regional concentration table and updated participation ranges after HRB / ESRI mid-year reporting.

  3. v2025.1

    Initial public release of the statistics reference summary.

Working in this area?

If you are a journalist, researcher or charity and you need a summary, a contact for comment, or pointers to the underlying sources, see our media page. For a wider picture, see our research hub.

This page is an independent summary for reference and journalistic use. It is not regulated financial, legal, medical or policy advice. Always cite original sources for academic or policy work.