Annual report · v2026.1
Gambling Statistics Ireland — Annual Report 2026
Last updated: 2026-06-10. Independent. Free to cite under CC BY 4.0. .
Executive summary
Gambling participation in Ireland is high — roughly half of adults gamble in any given year — but most participation is low-frequency lottery play. Headline problem-gambling prevalence sits in a wide reported range of 0.8% to 3.3% of adults, reflecting methodological differences between Irish and international studies rather than genuine instability in the underlying rate.
Online and mobile gambling now account for the majority of expenditure, with sports betting the largest single category and casino-style products the fastest-growing in harm terms. Harm is concentrated in adults aged 18–34 with a 3:1 to 5:1 male skew, but the female share is significantly under-counted because women's products (online bingo, slots, casino apps) are systematically under-represented in retail-betting prevalence proxies.
The Gambling Regulatory Authority of Ireland (GRAI), established under the Gambling Regulation Act 2024, is now standing up — licensing, advertising restrictions, the Social Impact Fund and a National Gambling Exclusion Register are all in scope. Independent data quality is expected to improve materially over the next two reporting cycles.
This report consolidates the best publicly-reported Irish data with cautious UK comparators. Where two reputable sources disagree, we present the credible range rather than a single point estimate.
Key findings
Adult past-year gambling participation
≈ 50%
Roughly one in two Irish adults gambled in the past year, mostly on the National Lottery.
Adult problem-gambling prevalence
0.8–3.3%
Range across recent Irish and comparable studies, reflecting methodological differences.
Estimated 'affected others' per person harmed
6–10
Partners, family members and close contacts experiencing measurable secondary harm.
Share of gambling spend occurring online
Majority and growing
Mobile sports betting is the largest single online category.
Highest-prevalence age band
18–34
Problem-gambling prevalence peaks in young adults, with a male skew of 3:1 to 5:1.
Methodology
This annual report is an independent synthesis of publicly reported gambling statistics for Ireland. It is intended for journalists, researchers, students, charities, support services and policymakers who need a quick, sourced overview of participation, harm prevalence and the shape of the Irish gambling market. We do not run our own surveys; we do not commission polling; we do not extrapolate.
Each table cites the underlying source and the year of the most recent reporting we are aware of. Where figures vary between sources we present ranges rather than a single point estimate. Always cite the original source for academic, journalistic or policy use — this page is a summary, not the primary data.
Ireland's statutory regulator — the Gambling Regulatory Authority of Ireland (GRAI) — was established under the Gambling Regulation Act 2024 and is in the process of taking on responsibility for licensing, advertising rules and a Social Impact Fund. As the GRAI publishes its own official statistics, this page will be updated to reflect them.
How to read these numbers
Gambling prevalence research is methodologically difficult. Different studies use different screening instruments (PGSI, DSM-IV, problem-gambling severity questionnaires), different reference periods (past year vs lifetime) and different sampling approaches (population surveys, household surveys, school surveys). Even small methodological differences can change a headline number by a factor of two or three. Treat single point estimates with care; treat trends and ranges as more robust.
We round figures conservatively. Where a figure is contested in the literature, we present the lower and upper credible bounds together. We do not extrapolate; we do not project; we do not commission private polling.
Gambling participation in Ireland
| Indicator | Value | Source | Year |
|---|---|---|---|
| Adults who gambled in the past year | ≈ 50% | HRB / national survey reporting | 2023 |
| Adults who gambled online in the past year | ≈ 1 in 8 | ESRI working papers; HRB | 2023 |
| Lottery participation (most common form) | ≈ 40% | National Lottery / survey reporting | 2023 |
| Sports betting participation | ≈ 15% | ESRI / industry reporting | 2023 |
Gambling harm prevalence
| Indicator | Value | Source | Year |
|---|---|---|---|
| Adults experiencing problem gambling | ≈ 0.8–3.3% | ESRI / HRB literature reviews | 2023 |
| Adults at moderate risk of harm | ≈ 2–5% | ESRI; HRB | 2023 |
| Estimated 'affected others' (family per person harmed) | ≈ 6–10 | International gambling harm literature | ongoing |
| Gambling-related calls to support services (annual) | Several thousand | Voluntary provider reporting | 2023 |
Age and demographic patterns
| Indicator | Value | Source | Year |
|---|---|---|---|
| Highest problem-gambling prevalence age band | 18–34 | ESRI; international comparators | 2023 |
| Male : female ratio for problem gambling | ≈ 3 : 1 to 5 : 1 | ESRI; UK Gambling Commission comparators | 2023 |
| Adolescent (15–17) past-year gambling | ≈ 1 in 5 | School-based survey literature | 2022 |
Online and sports betting growth
| Indicator | Value | Source | Year |
|---|---|---|---|
| Share of gambling expenditure occurring online | Majority and growing | Industry and regulator reporting | 2023 |
| Sports betting share of online wagering | Largest single category | Industry reporting | 2023 |
| Mobile-first online gamblers | Substantial majority | Industry reporting | 2023 |
Regional trends in Ireland
| Indicator | Value | Source | Year |
|---|---|---|---|
| Concentration of in-person support services | Dublin, Cork, Galway, Limerick | Service directory analysis | 2024 |
| Urban / rural participation differences | Modest; online narrows the gap | ESRI | 2023 |
Ireland vs UK — comparative context
| Indicator | Value | Source | Year |
|---|---|---|---|
| Adult past-year gambling participation | IE ≈ 50% · UK ≈ 44% | HRB / UK Gambling Commission | 2023 |
| Problem gambling prevalence (adult) | IE ≈ 0.8–3.3% · UK ≈ 0.3–2.5% | ESRI / UK Gambling Commission GSGB | 2023 |
| Statutory regulator | IE: Gambling Regulatory Authority of Ireland (GRAI) · UK: Gambling Commission | Statutory | 2024–25 |
Why participation is high but headline harm is comparatively contained
Past-year gambling participation in Ireland — around half of all adults — is high by European standards. The bulk of that participation is lottery play, which carries a low individual harm profile. Headline problem-gambling prevalence is shaped much more by online sports betting, casino-style games and high-frequency products than by lottery.
The mismatch between participation and harm matters for policy: blunt restrictions on low-harm products do not move the harm needle, while targeted measures on high-harm product features (stake size, speed, in-play markets, advertising intensity) do.
Online and mobile growth
The single biggest market shift over the past decade has been the move from retail to online, and from desktop to mobile. The majority of gambling expenditure in Ireland now occurs online, with sports betting the largest single category. This shift compresses time between decision and bet, increases the number of betting opportunities per session, and makes self-exclusion at the operator level a far more important harm-reduction lever than it used to be.
Demographics
Problem-gambling prevalence is highest among adults aged 18–34, with a male-to-female ratio reported in the range of roughly 3:1 to 5:1 across recent Irish and comparable international studies. Adolescent gambling — particularly informal peer betting and gambling-style features in apps and games — is a growing area of research and concern.
Regional patterns
In-person support services are concentrated in Dublin, Cork, Galway and Limerick. Online and phone-based services give nominal countrywide coverage, but practical access to in-person counselling and peer support remains uneven. Online gambling participation appears to narrow historical urban–rural participation gaps.
Ireland vs UK
The UK is the most useful comparator for Ireland: a similar language, overlapping operator base, a longer-established regulator, and a richer body of prevalence data through the new Gambling Survey for Great Britain (GSGB). Headline participation in Ireland is somewhat higher than in the UK, while headline problem-gambling prevalence is broadly in the same range once methodological differences are taken into account. Direct comparison of single point estimates should always be cautious.
What we do not have good data on (yet)
- Real-time operator-level data on Irish player behaviour.
- High-quality longitudinal prevalence studies — most Irish data are cross-sectional.
- Quantified estimates of the number of people affected as "affected others" (partners, family, employers).
- Disaggregated data on harm by product type within Ireland specifically.
The GRAI Social Impact Fund and the HRB's continued research programme are expected to close some of these gaps over the coming years.
Methodology
Figures on this page are drawn from publicly available HRB bulletins, ESRI working papers, CSO household data, national lottery / industry reporting and — for cautious comparative context only — the UK Gambling Commission's GSGB. We do not run our own surveys.
Where two reputable sources disagree, we present the credible range. Where a single figure is widely repeated but poorly sourced, we omit it. Last updated: 2026-06-10.
Sources
- Health Research Board (HRB) — Irish state agency publishing alcohol, drug and gambling research.
- Economic and Social Research Institute (ESRI) — Working papers on gambling participation and harm in Ireland.
- Central Statistics Office (CSO) — Household budget and population data used to contextualise gambling expenditure.
- Gambling Regulatory Authority of Ireland (GRAI) — Statutory regulator established under the Gambling Regulation Act 2024.
- UK Gambling Commission — GSGB — Gambling Survey for Great Britain — used for cautious comparative context only.
- Citizens Information — Plain-English information on Irish public services.
How to cite this page
Free to cite and link to under CC BY 4.0 with attribution. Suggested citation:
APA
GamblingHelp.ie. (2026). Gambling Statistics Ireland — Annual Report (v2026.1). Retrieved from https://gamblinghelp.ie/learn/gambling-statistics-ireland
HTML link
<a href="https://gamblinghelp.ie/learn/gambling-statistics-ireland">Gambling Statistics Ireland — Annual Report 2026 (GamblingHelp.ie)</a>
Version history
v2026.1 —
Promoted to annual report format: executive summary, key findings, methodology block, Ireland vs UK comparative table, version history and CreativeWork schema added.
v2025.2 —
Added regional concentration table and updated participation ranges after HRB / ESRI mid-year reporting.
v2025.1 —
Initial public release of the statistics reference summary.
Working in this area?
If you are a journalist, researcher or charity and you need a summary, a contact for comment, or pointers to the underlying sources, see our media page. For a wider picture, see our research hub.
This page is an independent summary for reference and journalistic use. It is not regulated financial, legal, medical or policy advice. Always cite original sources for academic or policy work.
